I got some more work done on the basic Panda3D frame work. Basically I just put what I had together although getting a player controlled actor into the world that used the Bullet engine was more complicated than I expected. In the end I did get everything to play nicely together thanks to a third party class by coppertop. So basically its a world with working physics where the controller can move the character useing wasd controls, move the camera around the character with the mouse and turn the character with the mouse (depending on mouse buttons being pushed down. Also you can zoom the camera with the mouse wheel. Nothing impressive just yet but I am unfortunately lacking on free time the next few days, hopefully sunday I'll be able to get some good work done again!