In my continuing quest to use as many new concepts in Bity as possible I decided to make the main character's attack a particle effect. I'm very happy with the result. I did use a particle system from the asset store as the basis but did had to edit it pretty significantly to make it look reasonable for my purposes.
Game play wise the next thing I'm going to add is a destroyable gate and the ability to destroy the T'hal spawning buildings.
I really need to add some sound effects as well. I think I'm just going to see what is available for free on the asset store instead of making them myself. While I've done it before it takes me a very long time and I'd rather invest my efforts into things that I enjoy more than sound effects like programming and even art.
Game play wise the next thing I'm going to add is a destroyable gate and the ability to destroy the T'hal spawning buildings.
I really need to add some sound effects as well. I think I'm just going to see what is available for free on the asset store instead of making them myself. While I've done it before it takes me a very long time and I'd rather invest my efforts into things that I enjoy more than sound effects like programming and even art.